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May 24, 2013 - 7:40 PM - by XboxMB News |  Quote: |
Citing "sources familiar with the system," Polygon reports that the Xbox One will not require a fee to play used games. Instead, the console will perform regular online checks to verify disc authenticity and ownership.Polygon's sources note that used game sales will continue, as Xbox One game ownership is determined by an on-disc encryption code. Once a game has been sold, traded, or otherwise activated by another console, access to the previous owner's installed content is revoked and transferred to its new owner.Microsoft's Major Nelson addressed recent speculation regarding the upcoming console's ability to play used games in a statement released earlier today. "Xbox One is designed to support the trade in and resale of games," Major Nelson said. "Reports about our policies for trade in and resale are inaccurate and incomplete. We will disclose more information in the near future."Polygon additionally reports that Xbox One voice chat and party chat will be powered by Skype, according to an unnamed Microsoft representative. Recent rumors suggest that Skype will also enable remote play sessions."Skype technologies are used in Xbox One which improves voice quality during multiplayer game sessions," Microsoft's representative wrote in a statement to Polygon. "Skype can also be used to call any of your Skype contacts for voice or video chat exclusively or while playing a game. Additionally, we have improved the Kinect hardware, from microphone configuration to dedicated audio processing, which contributes to | ... [Read More] | |
4 Replies | 122 Views | Report: Publishers to receive cut of Xbox One pre-owned sales | |
May 24, 2013 - 4:30 PM - by XboxMB News |  Quote: |
he Xbox One will support the used games market, but how this will happen and who stands to benefit has been a topic of much discussion this week. As Microsoft continues to allow speculation to run rampant, MCV has gotten in touch with UK retail sources who explained a plausible scenario of how the system will work. A customer walks into a reseller with a previously purchased game disc. This can only be done at retailers that, according to MCV, have "agreed to Microsoft's [terms and conditions] and more importantly integrated Microsoft's cloud-based Azure pre-owned system into its own." The game disc, having been registered in the system, now wipes the license use from the previous owner's account so that the installed game on their Xbox One can no longer be accessed. Here's the delicate part: the publisher and Microsoft will now receive a cut from the sale. Previously, a company like GameStop pocketed 100 percent of the used game sale, now ConsoleDeals.co.uk is reporting it could be significantly less if Microsoft has oversight of the market. The pre-owned market would go on, but its glorious margins for retailers would be destroyed. Meanwhile, publishers would finally get what they've always dreamed of: a piece of that pie.
| Source: thetechgame.com | |
0 Replies | 63 Views | Microsoft seeks patent for TV Achievements | |
May 24, 2013 - 12:10 PM - by XboxMB News |  Quote: |
The patent application, which was filed last November and spotted by GamesIndustry International, reads: "Television viewing tends to be a passive experience for a viewer, without many opportunities for the viewer to engage or have interactive experiences with the presented content. "To increase interactive viewing and encourage a user to watch one or more particular items of video content, awards and achievements may be tied to those items of video content. "By tying the awards and achievements to particular items of video or advertising content, viewers may be encouraged to increase their viewership of the content, thus increasing advertising opportunities." Achievements could be dished out for watching a single event such as the Super Bowl or viewing an entire series of a show, it adds. Potential rewards include new avatar items, virtual money for a game, or even physical prizes. Achievements could also be tied to viewers performing specific Kinect actions while watching content, Microsoft said. At Tuesday's Xbox One reveal event, Marc Whitten, Microsoft's corporate vice president of Xbox Live, said that a new version of the online service will be "more powerful, more personal and more intelligent". The new Xbox Live will offer enhanced cloud functionality, improved matchmaking, new social features, background downloads, skill tracking and an expanded achievements system, Microsoft added.
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