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Internet troll? Sorry but i dont even know what that means cause i'm not some little geek who sits staring at a computer screen all day.
Wow, go complain to someone who cares. I made this thread to help people with GOW3, if you don't like it, that's fine but go tell someone else, some place else.
OT: I will be adding Art and detailing the weapons next.
Re: Ultimate Gears of War 3 Thread! | Singleplayer | Multiplayer | DLC
Weapon Info:
Starter Weapons:
Gnasher Shotgun:
A powerful shotgun that’s ideal for close-range combat. Its 8-round capacity may seem limiting, but the force per shot more than makes up for its modest clip size.
In tight areas, such as inside buildings, the Gnasher delivers a devastating one-shot kill to almost any enemy within range.
Hammerburst:
The Locust counterpoint to the Gears’ Lancer. It lacks the Lancer’s trademark chainsaw, but the semiautomatic Hammerburst is more powerful and accurate and also has limited zoom sight ability.
You can fire the Hammerburst faster with rapid trigger pulls; however, firing speed comes at the cost of accuracy because the weapon then kicks like a wild animal.
Lancer:
The trademark weapon of the COG military, the Lancer is a fully automatic assault rifle that’s perfect for short- to mid-range combat.
Its chainsaw bayonet is a powerful melee weapon that takes out most enemies in a single blow. New uses for the Lancer continue to emerge, with recent reports of "chainsaw duels," which combine the chainsaw attack with traditional sword fighting. It can also be used to cut a path through overgrown areas.
Retro-Lancer:
A relic of the Pendulum Wars, the Retro Lancer is equipped with a long razor-sharp bayonet rather than the chainsaw found on its modern counterpart, and packs a serious punch in firepower at the expense of muzzle control.
Sawed-Off Shotgun:
The terrifying Sawed-off is an absolutely brutal weapon at close range--the reduced barrel length creates a broad pellet spread that deals incredible damage to any enemy within melee distance.
Did we say enemy? We meant enemies. The Sawed-Off can dispatch groups of foes with gusto, leaving nothing but scattered remains in its wake.
Smoke Grenade:
The smoke grenade is very useful in some situations. Not only does it deploy smoke but it also stuns enemies that are caught in the blast as well as making an enemy drop a meatshield or a weapon.
Snub Pistol:
The Snub Pistol is a standard-issue, semiautomatic sidearm with a 12-round clip and a long-distance zoom sight for improved accuracy.
It’s not the most powerful pistol, but its precision and ease of use make the Snub a valuable backup.
Pickup Weapons:
Boltok Pistol:
A high powered six shooter and the Locust Horde's issued sidearm, the Boltok can kill in two shots provided the last meets the face. An excellent headshot weapon in the right hands. The active reload allows you to fire much faster.
Boomshield:
The Boomshield is strictly for defense and has no offensive capabilities. This item is the perfect compliment to any sidearm because they are all you will be able to fire when holding a Boomshield. A good way to refer to the Boomshield is deployable cover. Not only can you walk around and stay defended, but by pressing left trigger and holding the "A" button you will be able to stick the shield in the ground and have your own personal cover you can drop in and out off.
Boomshot:
A Locust short- to mid-range grenade launcher that can easily take down a target in a single shot.
The projectile produces several smaller explosions after the initial blast. But it suffers a slow reload time and should never be used at close range—the force of the explosion may kill you along with the target. Perfect active reloading yields more cluster explosions on impact.
Cleaver:
The Cleaver is a hulking, six-foot blade capable of slicing enemies clean in half with one blow. They can only be used a finite number of times however before the blade breaks, but the golden rule is to always use this close range, and if you’re 100 per cent certain your target isn’t holding a Shotgun.
Digger Launcher:
Firing small diggers that tunnel underground before springing into the air and exploding. The digger is the ultimate cover negator.
Gorgon Pistol:
A semiautomatic pistol favored by the Locust Kantus. It’s one of the highest-caliber weapons, with a dual clip that squeezes off two rounds simultaneously and makes it extremely lethal, especially at close range.
The Gorgon’s power, however, is offset by its small clip and long reload because both barrels must be restocked.
Hammer of Dawn:
An Imulsion-powered satellite that rains down a devastating particle energy stream. It can wipe out anything from small Locust squads to entire city blocks.
However, to align the satellite with its intended target, you must use the handheld laser designator to establish a line-of-sight relationship with the target, often under heavy enemy fire.
Longshot Sniper Rifle:
The Longshot is a high-powered, bolt-action sniper rifle with a powerful zoom sight.
It can incapacitate an enemy with a single shot, and the zoom attachment provides pinpoint accuracy at long distances—perfect for headshots. But with one-shot rounds, you better make the first shot count. There may not be time for a second.
Scorcher Flamethrower:
The Scorcher Flamethrower is a short- to mid-range weapon that emits a concentrated stream of fire that chars your enemies.
The Scorcher also produces a bright flash that temporarily blinds opponents and leaves them vulnerable to a quick flame burst. A perfect active reload shoots flames at even greater distances.
Torque Bow:
The Torque Bow fires high-powered explosive-tipped arrows that discharge shortly after contact.
Because of the bow’s unique targeting reticule, which maps the arrow’s trajectory, the Torque Bow is one of the most accurate weapons, especially at long distances. This comes with a tradeoff, however, because you must hold the trigger for a short duration before the arrow sticks into surfaces (or foes.) The Torque Bow’s sharp blades also make it an effective melee weapon.
Heavy Weapons:
Mortar:
The Mortar is a powerful artillery bomb that rains down on multiple enemies. The Mortar’s hefty size reduces your speed and maneuverability.
It’s also highly inaccurate when fired blindly, and you can’t access its targeting system until it’s planted firmly on the ground. However, once it’s equipped, the Mortar fires a bomb that breaks apart midair in a hail of tiny, deadly explosives.
Mulcher:
The Mulcher is similar to its sister weapon, the Locust Troika. Blind firing is wildly inaccurate. For maximum effect, mount the turret to a sturdy surface so you can aim with both hands.
The Mulcher overheats after extended use, so fire in bursts to avoid jamming, and active reload to increase cooling.
OneShot:
An intimidating and obscenely powerful long-range sniper rifle capable of destroying most foes in a single shot.
It's also the only weapon capable of penetrating the otherwise impermeable Boomshield.
Vulcan Cannon:
If the Mulcher has an insane rate of fire, the Vulcan possesses an even crazier rate of fire. Mere seconds pass before the Vulcan eats through its ammo supply. Additionally, a second player must also retrieve the ammo box to supply the gunner with a steady steam of munitions.
Grenades:
Frag Grenade:
An explosive device, the Fragmentation Grenade boasts a wide kill zone and an even wider blast radius. Even if a foe escapes death, grave injury can easily occur. Throw at the feet for maximum results.
Incendiary Grenade:
A flame grenade, the incendiary spews burning doom on those unlucky enough to be set ablaze. Instant death occurs on direct contact, slow death can also befall those standing in the flames.
Ink Grenade:
The Ink grenade is an infant Nemacyst housed inside a bolo casing. When detonated it releases a thick, black, poisonous smoke that will linger for a short time and detonates on impact. Enemies standing close to the initial detonation point will flinch for a moment allowing for a few shots.
That should cover that and look good.
Quote me and copy that part of the quote to put it in the thread and keep how it looks.
Re: Ultimate Gears of War 3 Thread! | Singleplayer | Multiplayer | DLC
Quote:
Originally Posted by LessThan3
Too many characters >_< i might do it for medals and achievements
What about in-game pictures of the weapons and weapon skins? Just a suggestion sounds like it might take a while though and would probably take lots of space would be neat though