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Modify this save to have these please. And keep as a Pre Character Creation.
The original save is Project Nights modded saves, i would just like it altered.
+Level 1 Prisoner
+All Enchanting, Smithing, and Alchemy Perks, plus +100 modifier (allowing to still level up)
+Increased Carrying Weight (+5000000, should already be this)
+Increase Magicka, Health, and Stamina (+50 each, to total of 250 each)
+Shouts cool down 50% faster currently, please make instant.
+Lots of Gold, Arrows, Lockpicks, Soul Gems, etc. (Already on it)
+Lots of crafting materials (Already on it)
+Add Extreme Magicka/ Stamina regen please
+Add Underwater breathing please
+Increase movement speed (+10%)
+Increase Crit chance (+10%)
+Give 50 Dragon Souls
+Add All Map Markers please
+All Items listed with codes.
+not sure if you can make a detect life enchantment on an amulet or something but if so that too.
+not sure if possible but if so, an unenchanted Nightinggale armor set.
+I believe "player.forceav <Actor_value_code> <amount> is whats used for the MagickaRate, StaminaRate, etc. Ill try to list the things i know out, not experienced with this at all though.
Anyone who is willing to help me out, I heart you.
Not sure where forceav or modav or setav should be used. I hope you know what is best.
player.forceav Health 250
player.forceav Magicka 250
player.forceav Stamina 250
player.forceav MagickaRate ???(Whatever is extremely fast)
player.forceav StaminaRate ???(Same as above)
player.forceav SpeedMult ???(however to make 10% faster than normal)
player.forceav CritChance ???(however to make 10% higher than normal)
player.forceav UnarmedDamage 50(i would like this to be 50 damage
player.forceav ShoutRecoveryMult 0
player.forceav DragonSouls 50
player.modav Smithing 100
player.modav Enchanting 100
player.modav Alchemy 100
Ran your batch file. One item spell 4fa54 reported not found. Did not change your critchance or melee values as I was unsure of base values to apply percentages you requested. Enjoy your save. cc basic.exs