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Old 02-04-2012   #21 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

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Last edited by Mekanikz; 02-07-2012 at 06:21 PM.
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Old 02-04-2012   #22 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

Thank you for all these console commands, you're a great help
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Old 02-04-2012   #23 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

Attn: Mekanikz

(I should've set my name as PikaNikz!)

CritChance and BowStaggerBonus will be calculated using the base values we set and a multiplier from a weapon. For your Pickpocket Success Chance I'm going to set PickPocketMod and PickPocketPowerMod to 99. You should be able to take anything.

Below is the script/log I'm preparing for your character. There is a note about WaterBreathing that I'll need your input on, and let me know if you want me to change or add anything.


#Mekanikz
#UnarmedDamage times 3 (punches do 3 times the damage)
#UnarmedDamage was 4
Player.SetAv UnarmedDamage 12

#PoisonResist - Make me 100% immune to poison
#PoisonResist was 50
Player.SetAv PoisonResist 100

#FireResist - Make me 100% immune to fire
#FireResist was 0
Player.SetAv FireResist 100

#ElectricResist - Make me 100% immune to electric attacks
#ElectricResist was 0
Player.SetAv ElectricResist 100

#FrostResist - Make me 100% immune to frost
#FrostResist was 50
Player.SetAv FrostResist 100

#MagicResist - Make me 100% immune to magic
#MagicResist was 30
Player.SetAv MagicResist 100

#DiseaseResist - Make me 100% immune to diseases (i.e. unable to get diseases)
#DiseaseResist was 0
Player.SetAv DiseaseResist 100

#WaterBreathing - Increase by 50 % (i.e. If by default I can breath underwater for 60 seconds, change it to 90 seconds, etc.)
#Waterbreathing is not a time based value that can be set that way.
#In the context of the SetAv command, Waterbreathing is a status that can be checked.
#The only options you have on waterbreathing is to turn it on or off by using:
#Player.AddSpell AA01B
#Player.RemoveSpell AA01B
#Or I could give you a Waterbreathing ring or necklace.
#Or you could enchant any item with waterbreathing.

#CritChance - Increase by 50% (i.e. If 4 out of 10 hits are critical hits by default, change it to 6 out of 10, etc.)
#CritChance was 0
Player.SetAv CritChance 50

#destructionpowermod - Make my Destruction spells 3 times more powerful (I read that 100 makes it twice as powerful, but I'm not sure)
#destructionpowermod was 0
Player.SetAv DestructionPowerMod 200

#conjurationpowermod - Make my Conjuration spells 3 times more powerful (I read that 100 makes it twice as powerful, but I'm not sure)
#examples of the math:
Player.GetAv ConjurationPowerMod
#ConjurationPowerMod was 0
#Dread Zombie reanimates a body for 120 seconds. Cost 89
Player.SetAv ConjurationPowerMod 100
#Dread Zombie reanimates a body for 240 seconds. Cost 89
Player.SetAv ConjurationPowerMod 200
#Dread Zombie reanimates a body for 360 seconds. Cost 89

#illusionpowermod - Make my Illusion spells 3 times more powerful (I read that 100 makes it twice as powerful, but I'm not sure)
#illusionpowermod was 0
Player.SetAv IllusionPowerMod 200

#alterationpowermod - Make my Alteration spells 3 times more powerful (I read that 100 makes it twice as powerful, but I'm not sure)
#alterationpowermod was 0
Player.SetAv AlterationPowerMod 200

#restorationpowermod - Make my Restoration spells 3 times more powerful (I read that 100 makes it twice as powerful, but I'm not sure)
#restorationpowermod was 0
Player.SetAv RestorationPowerMod 200

#Make spells cost 0 Magicka to cast (I believe the code is <magicschool>mod, so AlterationMod, ConjurationMod, DestructionMod, IllusionMod, RestorationMod)
#AlterationMod was 0
Player.SetAv AlterationMod 999
#ConjurationMod was 0
Player.SetAv ConjurationMod 999
#DestructionMod was 0
Player.SetAv DestructionMod 999
#IllusionMod was 0
Player.SetAv IllusionMod 999
#RestorationMod was 0
Player.SetAv RestorationMod 999

#BowStaggerBonus - Increase to 90% chance to stagger
#BowStaggerBonus was 0
Player.SetAv BowStaggerBonus 90

#player.modav dragonsouls 5
Player.GetAv DragonSouls
#DragonSouls was 0
Player.SetAv DragonSouls 5

#Also, if possible change my min/max mpickpocket success chance to 99 (I believe the default cap is 90)
#PickPocketMod was 0
Player.SetAv PickPocketMod 99
#PickPocketPowerMod was 0
Player.SetAv PickPocketPowerMod 99

Last edited by PikNik; 02-04-2012 at 07:36 PM.
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Old 02-04-2012   #24 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

--

Last edited by Mekanikz; 02-07-2012 at 06:21 PM.
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Old 02-04-2012   #25 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

Reserved?

There is so much more stuff to think about then I previously thought possible.
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Old 02-04-2012   #26 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

The final script I ran:
#Mekanikz2
Player.SetAv UnarmedDamage 12
Player.SetAv PoisonResist 100
Player.SetAv FireResist 100
Player.SetAv ElectricResist 100
Player.SetAv FrostResist 100
Player.SetAv MagicResist 100
Player.SetAv DiseaseResist 100
Player.SetAv DestructionPowerMod 200
Player.SetAv ConjurationPowerMod 200
Player.SetAv IllusionPowerMod 200
Player.SetAv AlterationPowerMod 200
Player.SetAv RestorationPowerMod 200
Player.SetAv AlterationMod 999
Player.SetAv ConjurationMod 999
Player.SetAv DestructionMod 999
Player.SetAv IllusionMod 999
Player.SetAv RestorationMod 999
Player.SetAv DragonSouls 5
Player.SetAv PickPocketMod 99
Player.SetAv PickPocketPowerMod 99

And your file, sir:
Save 2655 - Khoroush Breezehome 86.01.20.ess

It's named [Save 2655 - Khoroush Breezehome 86.01.20.ess] but you can use Horizon to directly insert that in the place of Savegame.dat. You do not have to rename an ess file before you use it to Replace the Savegame.dat in your exs file.


The values on your other save file are:
AlterationPowerMod 0
ConjurationPowerMod 0
DestructionPowerMod 0
IllusionPowerMod 0
RestorationPowerMod 0
AlterationMod 0
ConjurationMod 0
DestructionMod 600
IllusionMod 0
RestorationMod 0
It looked odd so I double checked them and that's what you have.


That's two people. DovaMakfaeraak makes three.
There are 2 more openings left if anyone else wants their 360 game modified.

Last edited by PikNik; 02-04-2012 at 11:57 PM.
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Old 02-05-2012   #27 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

Reserved, I'll edit this in a few days with everything. Thanks for being generous!
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Old 02-05-2012   #28 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

Another question for you, I'm trying to enchant a gold ring with summon a dragon but I'm getting a compile error or something close. Also, this also happens with EVERY single magic spell that I try to combine.

An example:0003b97c (Silver Ring) 000FEAD2 : Call Dragon – all (VoiceCallDragon01)

So playerenchantobject 0003b97c 000fead2
But it doesn't work....
Thank you in advance.
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Old 02-05-2012   #29 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

x| Autrix |x, you're in luck my friend. I made a Call Dragon ring last week. VoiceCallDragon01 is a Spell and we need VoiceCallDragonEffect witch is the Effect of the spell.

PlayerEnchantObject 3B97C 49454

Bam!

I know that will call a dragon, but I've never used it when I'm in a fight. When I have tried it, the dragon comes from the distance then flies over me screaching. He circles a few times and eventually goes away. I'm guessing he would attack something if it was bothering me.

Codes with "CallDra" in the title:
EFFECT 49454 VoiceCallDragonEffect
EFFECT FEAD1 VoiceCallDragonEffectEmpty
SPELL FEAD2 VoiceCallDragon01
SPELL 46B85 VoiceCallDragon03
SHOUT 46B8C CallDragonShout

I don't know what the "Empty" one is. You may want to try:
PlayerEnchantObject 3B97C 49454 FEAD1


update:
After typing the above I decided to do some more testing. I tried:
PlayerEnchantObject 3B97C FEAD1
and nothing happened. The Empty seems empty. Big surprise there.

None of the other codes listed above can be applied to a ring.

I went outside and created 20 Ice Wolves. As they were killing my 5 horses and trying to eat me, I put on the 49454 ring. The dragon came, circled 3 or 4 times then left. I tried it twice again. Then I created the [49454 FEAD1] ring (with the Empty) and it had the same results. The Ice Wolves continued biting my face and the dragon did nothing about it.

I looked at my Shout menu and I had Call Dragon. (I'm playing a new character and I gave myself several shouts a few days ago, the ones you get from quests. I didn't earn the Call Dragon shout in a legit way. That may be a factor.) I used it, he came, circled, and left me with the wolves again. I think he hates me.

Maybe that dragon only attacks certain types of enemies. I don't know. I'm sure you know more about that shout than I do. The 49454 on a ring seems to have the same effect as the shout. I'd say try it. If you have time stop by again and let me know what happens.
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Old 02-05-2012   #30 (permalink)
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Default Re: [Skyrim xbox] Custom Save Editing Service [First 5 Only] Group 1

Can i please get my health and stamina maxed out please, i think it got reset from doing the bookshelf glitch to max out all my skills and get to a level 81, but now i die super fast, i can't last one minute against Alduin, and i am wearing daedric armor, i would greatly appreciate it (Health and Stamina)

https://rapidshare.com/files/6413092...__73.43.22.exs

virus scan - https://www.virustotal.com/file/6178...is/1328466372/
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