Quote:
Originally Posted by Cheater912 What do you mean by that?
I'm going to be releasing an update for re-upping and the new skins/characters soon. I've been tied up with college applications, and I'm moving back in tomorrow.
Sorry for the wait :S |
No worries Cheater, what I mean is that if we mod lets say... snub pistol or gorgon pistol, we don't see any changes in the game stats or the Pistol medal. This is happening with all the pick up weapons, the only ones working correctly are the 4 starting ones (Lancer, Retro, Gnasher, Sawed)
So what would be cool is that when we mod pistol kills (gorgon or boltok), the total kills gets added to the Pistol medal and the Special Teams medals (Map-based weapon kills)
So far the things that I think should be added:
Weapon kills
-Snub pistol kills (Adds kills to Pistol medal)
-Pick up Pistol kills -Boltok and Gorgon- (Adds kills to Pistol medal and Special Teams medal)
-Pyro Kills -Incendiary granade, HoD, Scorcher- (Adds kills to Pyro medal and Special Teams medal)
-Explosive kills -Frag granade, Boomshot, Torque Bow- (Adds kills to Explosives medal and Special Teams medal)
-Heavy weapon kills -Mulcher, Mortar, Oneshot- (Adds kills to Heavy weapons medal and Special Teams medal)
-Longshot kills (Adds kills to Special Teams medal)
Executions
-Curb Stomp kills (IT DOES add kills to Old Schooler medal but it also needs to add them to Finisher medal)
-All types of execution kills (Adds kills to Finisher medal)
Beast Mode
-Beast money mod (Adds points to Investor medal)
-Beast Fortification count (Adds number of destroyed fort. to Dismantler medal)
Misc
-Active reload count mod (Active Reloader medal)
-Female match count mod (Battle Mistress medal)
I guess that is pretty much all that is missing, and I hope I'm clear with all I'm saying lol, thanks for the really nice work!