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Modding Nazi Zombies can be confusing and hard at times. But with my help you can do anything you want. We'll start out at the very beginning of modding the zombies. So let's get started.
Open up Xero and start up the Black Ops GPD Editor and let's get started in the second column. Binds
Okay, so first things first you need to know your binds. Binds are essentially buttons that declare commands. So it would be like this: Your bind "command". Study and remember these binds they are the basic, but most important part of GPD modding. Thank you to Ult1mateModd3rZ for his thread which can be located here and Mickeyboondock and his thread. Which where I got these codes.
Bind Codes
bind DPAD_RIGHT is for Dpad Right bind DPAD_DOWN is for Dpad Down bind DPAD_LEFT is for Dpad Left bind DPAD_UP is for Dpad Up
bind BUTTON_RSTICK is for Right Stick bind BUTTON_LSTICK is for Left Stick
bind BUTTON_B is for B bind BUTTON_Y is for Y bind BUTTON_X is for X bind BUTTON_A is for A
bind BUTTON_LSHLDR is for Left Bumber bind BUTTON_RSHLDR is for Right Bumber
bind BUTTON_RTRIG is for Right Trigger bind BUTTON_LTRIG is for Left Trigger
bind APAD_LEFT is for going left on the left stick bind APAD_RIGHT is for going right on the left stick bind APAD_DOWN is for going down on the left stick bind APAD_UP is for going up on the left stick
Once you get those down pat, you can move on and learn about commands.
Commands
Commands are codes that will tell the game to do a certain thing. Commands must always be with binds. Without binds they don't do anything. So an example of using a command would be this:
Code:
bind DPAD_UP "god"
That would be the correct way to use a command. Here are the main commands that you will most likely use in zombies GPD modding. These are for HOST ONLY.
Command Codes
god is for God mode (cant die) give all is for Give all weapons ai axis delete is for Delete remain zombies noclip is for Fly thru walls ("Spectate") take all is for Takes every weapon from u notarget is for Zombies dont kill u or even attack u give ammo is for Give max ammo dropweapon is for Drop weapon in your hand demigod is for Wannabee god mode ai_disableSpawn zombies don't spawn
DVARs
Now to learn about DVARs. DVARs are kind of like commands except they work for everyone in the game and have set values. Without set values the DVAR will not work. And again they must be set with binds. These will work for EVERYBODY. To correctly use a DVAR it would look like this:
Code:
bind DPAD_LEFT "magic_chest_movable 0"
DVARS
player_burstFireCooldown 0 is for No colldown for G11 and M16 player_lastStandBleedoutTime 400 is for Longer last stand magic_chest_movable 0 is for Mystery box can`t move player_sprintUnlimited 1 is for Unlimited sprint Revive_Trigger_Radius 99999 is for Far revive dog_MeleeDamage 0 is for Dogs do no damage phys_gravity 99 is for Floating zombies (Host only) perk_weapReloadMultiplier 0.001 is for Insta reload with Speed cola perk_armorvest 0 is for Better juggernaut player_meleeRange 999 is for Far knife perk_weapratemultiplier 0 is for Tripple tap (you need double tap) player_clipSizeMultiplier 999 is for Large clips r_fog 0 is for No fog timescale .1-10 is for slower/faster game g_speed 400 is for Faster speed cg_tracerlength 999
cg_tracerspeed 0020
cg_tracerwidth 15
cg_gun_x 7 is for bullet trails jump_height 999 is for higher jump height cg_drawfps 1 is to bring a FPS counter in the top right r_znear 35 gives you wallhack g_gravity 999 lowers the gravity r_colorMap 0-4 colored visions r_fullbright 0-1 cartoon mode cg_third person third person cg_fov 80 105 65 5 pro mod
There are two exceptions to this zombiefive_discovered "1" Nazi Zombies map "FIVE" is playable zombietron_discovered "1" Zombietron is playable
These do NOT have to be in a bind to work.
Give Weapons
Now onto giving weapons. This is very simple to do. Again this must be with a bind AND has to be with the command "give". So it would look like this:
Code:
bind DPAD_DOWN "give minigun_zm"
This makes it so that it gives you the Deathmachine when you press down on the DPAD. (The Deathmachine is for FIVE only.) The weapon list can be found at the bottom of this post.
The toggle option is what we are going to learn next. So the toggle option is used for DVARs only. Mainly because commands have the toggle setting built into them. The toggle option let's you toggle the option of one value or another. A prime example of this is to use it for changing the speed of the game (timescale). Let me show you an example:
Code:
bind BUTTON_LSHLDR "toggle timescale .2 10 1"
So what that is saying is that when you press the left bumper the speed of the game will be really slow. If you press it again it will be really fast. And if you press it once more it will go back to normal speed. And it repeats from there. This is a great tool to use when modding zombies.
[hr]
Now we are getting into the more advanced part of the tutorial. We are going to be using strings and sets. Strings call on sets when they are called upon by a bind. They are very valueable when you are using the same piece of code in your GPD multiple times. A set is a code that will be used when called by a string. A common way strings and sets are used are in weapon cycles. So let me show you how weapon cycles are made:
Code:
bind BUTTON_BACK "vstr a"
set a "take all;give minigun_zm;give ray_gun_upgraded_zm;bind BUTTON_BACK;vstr b"
set b "take all;give thundergun_upgraded_zm;give ak74u_upgraded_zm;bind BUTTON_BACK;vstr c"
set c "take all;give freezegun_upgraded_zm;give famas_upgraded_zm;bind BUTTON_BACK;vstr a"
So what that is saying is when the back button is pressed it will start set a. Set a says drop all of your weapons and give you the Deathmachine and Ray Gun Upgraded and when the back button is pressed again then go to set b. Set b is saying drop all of your weapons and give the Thundergun Upgraded and AK74u Upgraded and when the back button is pressed again go to set c. Set c says drop all of your weapons and give you the Freezegun Upgraded and Famas Upgraded. Then when the back button is pressed go back to set a. Then the process will repeat once again.
The Finished Product
When all of these are put together you can now make your own modded Zombies GPD. In case you still want to learn more let's build one together.
Code:
bind BUTTON_BACK "god;setperk nathan specialty_bulletaccuracy;perk_weapspreadMultiplier 0;player_sustainammo 1;sf_use_ignoreammo 1;r_fog 0;r_znear 35;player_burstFireCooldown 0.0001;player_lastStandBleedoutTIme 1000;magic_chest_movable 0;Revive_Trigger_Radius 9999;dog_MeleeDamage 0;perk_weapReloadMultiplier 0.00001;g_speed 400;player_clipSizeMultiplier 999;bind DPAD_DOWN vstr a;bind DPAD_RIGHT noclip;BIND DPAD_LEFT toggle r_fullbright 1 0;bind BUTTON_LSTICK toggle cg_thirdperson 1 0;bind BUTTON_RSHLDR dropweapon;bind BUTTON_LSHLDR toggle timescale 1 10 .2;bind DPAD_UP ai axis delete"
set a "give minigun_zm;give thundergun_upgraded_zm;bind dpad_down vstr b"
set b "give g11_lps_upgraded_zm;give commando_upgraded_zm;bind dpad_down vstr c"
set c "give ray_gun_upgraded_zm;give defaultweapon;bind dpad_down vstr a"
There you have it. You have now made your own modded Nazi Zombies GPD!
Notes *MUST READ*
You MUST bind a control to start the mods.
If you have any questions message me through AIM: TTGzGrounded
If I am missing anything simply leave a reply or IM me on AIM
If you want to learn more download My Modded Zombies, Walkerneo's, Zondrina's, or L96A1's Modded Nazi Zombie GPDs