MASTER BLACK OPS DVAR LIST!
(More To come as this is only the beta .xex)
I do not take any credits for some if these!. Credits to TTG SEAN!
LIST WILL BE UPDATED!!
PM Me if you find one not on the list.. don't start a new thread. Ill add ASAP.
Some of These ARE Dvars.
Random List.. PM me to help me organize lol..
Code:
PlayViewmodelFX()
hasperk()
GetVehicleHealth()
GetLeftTreadHealth()
GetHeliDamageState()
GetRightTreadHealth()
GetAnimState()
GetAnimStateCategory()
GetTotalAmmo() < Unlimited ammo? :o
GetCurrentWeapon() < Weapon Modding?
HasWeapon()
SetLocalRadarEnabled()
SetLocalRadarPosition()
SetExtraCamEntity()
SetExtraCamActive()
GetExtraCamStatic()
SetExtraCamStatic()
SetExtraCamOrigin()
SetExtraCamAngles()
IsCameraSpikeToggled()
ResetCompassScale()
SetFlagAsAway() < CTF?
hud_drawHud
xblive_wagermatch (used like xbl_privatematch = 0 ?)
Connect timeout.Minimum time (in seconds) for a lobby to be open before auto starting a match
party_linearMapCycle
^ We will cycle through the maps linearly if this is true
FTW (Good ones)
Code:
xblive_privatematch (ONLINE XP IN PRIVATE MATCH??!?)
defaultHitDamage (can be used for all weapons)
Some Zombie Info!
Code:
Current game is a blackops game.zombiefive_discovered...Zombie Five map discovered..Zombietron mode discovered..zombietron_discovered...Current game is an zombietron top down game.legacy_zombiemode...Current game is a legacy zombie game....zombiemode..Current game is an zombie game..arcademode
^So Multiple Zombie Modes.. Legacy? Arcade? ZOMBIETRON?
Same Zombie Model?
Code:
common_zombie...waw_zombie
Things Confirmed?
Code:
dvar indexes.....codpoints...prestige....restoreDvars....setu....dvar_color..dvar_float..dvar_int....dvar_bool...dvardump....dvarlist
Spawns Will be determined from a mp_ file..
Code:
spawn_manager...misc_prefab.mp_uspawn_point.mp_twar_spawn...mp_sd_spawn.mp_sab_spawn....mp_dom_spawn....mp_ctf_spawn....mp_tdm_spawn....mp_wager_spawn..mp_dm_spawn.modelscale..intensity
Sniping Hold Breath time
Time Before Grenades Explode
Code:
throwBackGrenadeTimeLeft
Speed ..?
Code:
moveSpeedScaleMultiplier
sprintState.sprintCooldown
sprintState.lastSprintStart.holdBreathScale.cursorHintEntIndex
KillStreaks
Code:
spyplaneTypeEnabled
NoClip?
Code:
(code)..(pos deltas)....angle_deltas....(noclip)....(nophysics).point_relative
Flashbang Codes
Code:
setflashbanged
setflashbangimmunity
Big Thing on "Nodes"
Code:
getperfectinfo..clearpotentialthreat....setpotentialthreat..clearentitytarget...setentitytarget.clearenemy..nearnode....clearruntopos...setruntopos.isingoal....clearfixednodesafevolume....getfixednodesafevolume..setfixednodesafevolume..cleargoalvolume.getgoalvolume...setgoalvolume...setgoalentity...setgoalpos..setgoalnode.pushplayer..checkprone..getnegotiationendnode...getnegotiationstartnode.canattackenemynode
Flamethrower Section
Code:
default initial damage delivered by getting hit by a flame ball.flame_config_valid..Internal use only...Turn on/off Flamethrower debug rendering....flame_debug_render..flame_team_damage...Turn on/off Flamethrower damage to friendlies...Turn on/off Flamethrower rendering..flame_render....flame_use_dvars.Turn on/off use of dvars for flamethrower behavior..flame_test..Turn on/off Flamethrower testing........@oà.....Flame_Generate_Verts(cl=%d).internal....external
Perk (not Perks)
Code:
perk_bulletPenetrationMultiplier
perk_extraMoneyMultiplier < EXTRA COD POINTS?!?
perk_throwbackInnerRadius (The radius to a live grenade player must be within initially to do a throwback with the toss back perk on...Multiplier for increasing use timers)
perk_interactSpeedMultiplier
perk_mantleReduction(The percentage decrease of mantle up time)
perk_shellShockReduction
perk_damageKickReduction(The percentage decrease of view kick flinch when the player takes damage)
perk_healthRegenMultiplier
perk_healthRegenMultiplier..(Multiplier to the time which the player starts to regenerate health after damage)
perk_sprintRecoveryMultiplier (Percent of sprint recovery time to use)
perk_deathStreakCountRequired (Number of deaths required to obtain a deathstreak)
perk_speedMultiplier
perk_disarmExplosiveTime(Time in seconds to disarm a proximity explosive)
perk_delayExplosiveTime ( time in seconds to delay a proximity mine)
perk_killstreakReduction(Hardline?)
perk_grenadeTossBackTimer (Minimum timer for a grenade. If the time left is less than this it will be bumped up. Tossback Perk)
perk_sprintMultiplier
frag_grenade_short_mp
perk_grenadeDeath (Name of the grenade weapon to drop)
perk_bulletPenetrationMultiplier(Multiplier for extra bullet penetration)
perk_extraBreath (Number of extra seconds a player can hold his breath)
perk_weapMeleeMultiplier (Percentage of weapon melee recovery rate to use)
perk_weapAdsMultiplier(Percentage of weapon ADS rate to use) MONEY! (:
perk_weapSwitchMultiplier(Percentage of weapon switching rate to use)
perk_weapRateMultiplier(Percentage of weapon firing rate to use)
perk_weapReloadMultiplier(Percentage of weapon reload time to use)
perk_weapSpreadMultiplier(Percentage of weapon spread to use)
Specialties! [OMG TEH HAX? Fast ADS? Teh Quick Scopin?]
Code:
specialty_unlimitedsprint[marathon?]
specialty_twoprimaries [overkill?]
specialty_twogrenades
specialty_twoattach [bling bling?]
specialty_showonradar [reconnisance?]
specialty_sprintrecovery [Lightweight Pro?]
specialty_shellshock
specialty_stunprotection [this would **** me off]
specialty_showenemyequipment
specialty_shades [there are flares in BO?]
specialty_scavenger
specialty_rof
specialty_reconnaissance
specialty_quieter [ninja pro ftw]
specialty_pistoldeath[final stand?]
specialty_pin_back [lot of cod 5 perks]
specialty_nottargetedbyai (not Targeted By AI) [cold blooded?]
specialty_noname [ No Red name? cold blooded Pro?]
specialty_nomotionsensor
specialty_movefaster [lightweight]
specialty_loudenemies [sitrep Pro]
specialty_longersprint [ extreme conditioning?]
specialty_killstreak [ Hardline?]
specialty_holdbreath [ steady Aim Pro]
specialty_healthregen [ Juggernaut? ]
specialty_grenadepulldeath [ Goddamn Martyrdom]
specialty_gpsjammer[Scrambler]
specialty_gas_mask
specialty_gambler[?wager match perk?]
specialty_flakjacket [less damage taken from explosives]
specialty_fireproof [less flamethrower damage taken]
specialty_finalstand
specialty_fastweaponswitch
specialty_fastreload
specialty_fastmeleerecovery
specialty_fastmantle
specialty_fastinteract
specialty_fastads [QUICK SCOPING LIVESSSSS]
specialty_fallheight[Mofo'in Commando Pro?]
specialty_extramoney (more cod points pt 2.)
specialty_extraammo
specialty_explosivedamage
specialty_disarmexplosive
specialty_detectexplosive
specialty_delayexplosive
specialty_copycat
specialty_bulletpenetration
specialty_bulletflinch
specialty_bulletdamage[Stopping Power?]
specialty_bulletaccuracy [steady Aim]
specialty_armorvest
specialty_armorpiercing
Customization?
Code:
killstreak3.killstreak2.killstreak1.facepaintcolor..facepaintpattern....equipment...primarygrenade..classbonus..specialty3..specialty2..specialty1..secondarytag....secondaryemblem.secondarylens...secondaryreticlecolor...secondaryreticle....secondarycamo...secondaryattachmentmuzzle...secondaryattachmenttrigger..secondaryattachmentbottom...secondaryattachmenttop..secondaryattachment.secondary...primarytag..primaryemblem...primarylens.primaryreticlecolor.primaryreticle..primarycamo.primaryattachmentmuzzle.primaryattachmenttrigger....primaryattachmentbottom.primaryattachmenttop....primaryattachment
There Will be 10 Classes, 5 already unlocked, 5 unlocked by Prestige
Code:
prestigeClass5..prestigeClass4..prestigeClass3..prestigeClass2..prestigeClass1..customClass5....customClass4....customClass3....customClass2....customClass1....killstreak..deathstreak
Weapon Stuff
Code:
miscweapon..body....headgear....head....inventory...specialgrenade..specialty...weapon_flamethrower.weapon_grenadelauncher..weapon_masterkey....weapon_grenade..weapon_explosive....weapon_shotgun..weapon_special..weapon_launcher.weapon_pistol...weapon_sniper...weapon_lmg..weapon_cqb..weapon_assault..weapon_smg
You have to Purchase the Use of a Clan Tag..
Code:
PurchaseClanTagFeature
Possible Projectiles?
Code:
blade...bolt....tank_shell..mortar_shell....projectile_dud..rocket_explode_xtreme...rocket_explode..rifle_grenade...grenade_explode.grenade_bounce..shotgun.bullet_xtreme...bullet_ap...bullet_large....bullet_small
Attachments
Code:
bayonet.ft..rf..hp..fmj.saddle..dualclip....extclip.grip....silencer....mk..gl..ir..vzoom...lps.acog....elbit...reflex
What we got out of this:
Multiple Zombie Modes!
-Legacy
-Arcade
-ZOMBIETRON
Fast ADS APPEARS to be back..
and More. Just Read(: