My CoD4 dvar list
Since the list on TTG was taken down
XboxMB's Dvar list <3
--
Binds --
bind BUTTON_RTRIG (Right Trigger)
bind BUTTON_LTRIG (Left Trigger)
bind BUTTON_RSHLDR (Right Bumper)
bind BUTTON_LSHLDR (Left Bumper)
bind BUTTON_RSTICK (Right Stick Press)
bind BUTTON_LSTICK (Left Stick Press)
bind BUTTON_A (A)
bind BUTTON_B (B)
bind BUTTON_X (X)
bind BUTTON_Y (Y)
bind DPAD_UP (DPAD Up)
bind DPAD_DOWN (DPAD Down)
bind DPAD_LEFT (DPAD Left)
bind DPAD_RIGHT (DPAD Right)
bind APAD_UP (Left Stick Up)
bind APAD_DOWN (Left Stick Down)
bind APAD_LEFT (Left Stick Left)
bind APAD_RIGHT (Left Stick Right)
bind BUTTON_BACK (Back)
bind BUTTON_START (Start)
--
Custom classes --
Custom Classes
customclass1 ^1This will be Red;
customclass2 ^2This will be Green;
customclass3 ^3This will be Yellow;
customclass4 ^4This will be Blue;
customclass5 ^5This will be Cyan;
--
Message of the day --
Message Of The Day
motd ^1Your ^2Text ^3Here;
--
Clan Tags --
clantag {Hi};
--
Top Left --
say ^1Your ^2Text ^3Here;
--
Text in middle of screen--(mod menu text) --
set scr_do_notify ^1Your Text Here;
--
Wallhack --
r_znear 35;
--
Laser --
cg_laserforceOn 1;
--
Toggle Laser --
Bind apad_up bind dpad_up toggle cg_laserForceOn 1 0;
--
Promod --
(Replace #'s With Numbers)
(Negative numbers zooms closer to your weapon, Postive zooms you away, 0 is default)
cg_gun_x #;
--
Toggle Promod --
Bind apad_up bind dpad_up toggle cg_gun_x # # # #;
--
Field Of View --
cg_fov 90;
--
Unlimited Ammo --
player_sustainAmmo 1;
--
Auto M16 --
player_burstFireCooldown 0;
--
No Flash Damage --
cg_drawShellshock 0;
--
Far Knife --
player_meleeRange 999;
--
No Fall Damage --
bg_fallDamageMinHeight 9999;
--
Super Jump --
jump_height 999;
--
3rd Persons Mode --
cg_thirdPerson 1;
--
Gravity --
g_gravity 20;
--
Enemy Names Through Walls --
cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1;
--
Force Host --
party_iamhost 1;party_hostmigration 0;party_connectToOthers 0;
--
Online game --
scr_forcerankedmatch 1;onlinegame 1;
--
Super Stopping Power --
perk_bulletdamage 999;
--
Super Juggernaut --
perk_armorVest 999;
--
Super Sleight of Hand --
perk_weapreloadMultiplier 0.001;
--
Super Double Tap --
perk_weapRateMultiplier 0.001;
--
Super Sonic Boom --
perk_explosiveDamage 999;
--
Super Deep Impact --
perk_bulletPenetrationMultiplier 999
;
--
Super Iron Lungs --
perk_extraBreath 999;
--
Super Steady Aim --
perk_weapspreadMultiplier 0.001;
--
Small Cross Hairs --
cg_crosshairAlpha 1;cg_crosshairAlphaMin 0.5;cg_crosshairDynamic 0;cg_crosshairEnemyColor 1;cg_crosshairVerticalOffset;
--
Super Eavesdrop --
perk_parabolicradis 1000;
--
RPG Martydom --
perk_grenadeDeath rpg_mp;
--
Super Extreme Conditioning --
perk_sprintMultiplier 999;
--
Triple Tap --
perk_weapRateMultiplier 0.001;
--
UAV Always On --
bind dpad_up g_compassShowEnemies 1;scr_force_gameuav 1;
--
Big UAV --
compassSize 1.5;
--
UAV in Hardcore --
ui_hud_hardcore 1;
--
Full UAV --
compassSize 1.5;compassEnemyFootstepEnabled 1;compass 0;bind apad_left g_compassshowenemies 1;scr_game_forceuav 1;compassEnemyFootstepEnabled 1;compassEnemyFootstepMaxRange 99999;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;compassRadarUpdateTime 0.001;cg_footsteps 1;ui_hud_hardcore 1;
--
Red Box/Aim Assist(Aim Bot) -- aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 0;aim_lockon_region_width 640;aim_lockon_strength 1;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1;
--
BOTZ XP & STICKY --
xblive_privatematch 0;onlinegame 1;set scr_forcerankedmatch 1;set developer 1;set developer_script 1;set scr_dm_score_kill 4000;bind button_back set scr_testclients 17;updategamerprofile;
--
Helicopter --
bind APD_RIGHT scr_givehelicopter 1;
--
Airstrike --
scr_giveairstrike 1;
--
UAV --
scr_giveradar 1;
--
Example Teleports on top of Ambush --
bind apad_up bind dpad_up setviewpos 97.2 227.2 750
--
all teleports for center of the map .--
97.7 227.2 0 (Ambush)
-40.8 479.1 69.1 (Backlot)
1097.3 -5873.3 -23.8 (Bloc)
3953 1311.9 -13.9 (Bog)
-43.2 179.2 -23.8 (Countdown)
414.9 31.8 188.8 (Crash)
4911,1 -2536.6 -45.1 (Crossfire)
4179.8 -314 15 (District)
541.1 1269.83 257.5 (Downpoor)
180 4 -2282.7 -355 (Overgrown)
354.8 901.5 2 (Pipeline)
0 66.3 192 (Shipment)
0 0 -7 (Showdown)
-89.4 -391 16.1 (Strike)
-74.8 192.8 -47.8 (Vacant)
66.1 -2.4 16.1 (Wet Works)
--
ONLINE MAX STATZ --
scr_game_suicidepointloss 1;scr_dm_score_suicide 5000;scr_tdm_score_deatht 2516000;scr_tdm_score_suicide 2516000;scr_dom_score_deatht 2516000;scr_dom_score_suicide 2516000;scr_dd_score_deatht 2516000;scr_dd_score_suicide 2516000;scr_ctf_score_deatht 2516000;scr_ctf_score_suicide 2516000;scr_koth_score_deatht 2516000;scr_koth_score_suicide 2516000;scr_dom_score_kill 2516000;scr_ctf_score_kill 2516000;scr_dd_score_kill 2516000;scr_sd_score_kill 2516000;scr_war_score_suicide 2516000;scr_war_score_deatht 2516000;
--
Prestiges --
statset 2326 11;
statset 2326 10;
statset 2326 9;
statset 2326 8;
statset 2326 7;
statset 2326 6;
statset 2326 5;
statset 2326 4;
statset 2326 3;
statset 2326 2;
statset 2326 1;
statset 2326 0;
--
Level 55 --
(Change "55" to the desired level)
statset 252 55;
--
Score --
statset 2302 1337000;
--
Kills --
statset 2303 1337000;
--
KillStreak --
statset 2304 1337;
--
Deaths --
statset 2305 0;
--
Assists --
statset 2307 1337;
--
Headshots --
statset 2308 1337000;
--
Wins --
statset 2316 1337000;
--
Losses --
statset 2317 0;
--
Ties --
statset 2318 1337;
--
WinStreak --
statset 2319 1337000;
--
Hits --
statset 2322 1337000;
--
Misses --
statset 2323 0;
--
XP --
statset 2301 999999;
--
Full Unlock All --
statset 3000 9;statset 3001 9;statset 3002 9;statset 3003 1;statset 3004 1;statset 3010 7951;statset 3011 7951;statset 3012 16143;statset 3013 7951;statset 3014 7951;statset 3020 16175;statset 3021 7983;statset 3022 7937;statset 3023 7983;statset 3024 7983;statset 3025 7983;statset 3026 7983;statset 3060 16131;statset 3061 7939;statset 3062 7939;statset 3064 7939;statset 3065 7939;statset 3070 16149;statset 3071 7957;statset 3080 7959;statset 3081 7959;statset 3082 16151;
--
Cartoon Mode --
r_fullbright 1;
--
Chrome Mode --
r_fullbright 0;r_specularmap 2;
--
Rainbow Mode --
r_debugShader 1;
--
PC Graphics --
scr_art_tweak 1;scr_art_tweak_message 1;r_glowUseTweaks 1;r_filmUseTweaks 1;
--
Blue Vision --
r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1.06 0.5 1.3;
--
Thermal/Night Vision --
r_filmTweakInvert 1;r_filmusetweaks 1;r_filmtweakenable 1;r_filmTweakLightTint 5.3 6.3 7.2;
--
Purple Vision --
r_filmTweakInvert 1;r_filmTweakbrightness 2;r_filmusetweaks 1;r_filmTweakenable 1;r_filmtweakLighttint 1 2 1 1.1;r_filmtweakdarktint 1 2 1;
--
Default Vision --
r_filmTweakInvert 0;r_filmTweakbrightness 0;r_filmusetweaks 0;r_filmTweakenable 0;r_filmtweakLighttint 1.1 1.05 0.85;r_filmtweakdarktint 0.7 0.85 1;
--
Level Up Sound --
snd_playlocal mp_level_up;
--
Scrolling Sound --
snd_playlocal mouse_over;
--
Suspense/Action sound --
snd_playlocal mp_suspense_01;
--
Bomb Plant Sound --
snd_playlocal mp_bomb_plant;
--
Time Running Out(Losing )--
snd_playlocal mp_time_running_out_losing;
--
Defeat Sound --
snd_playlocal mp_defeat;
--
Encourage to Win Sound --
snd_playlocal encourage_win;
--
Time Running Out(Winning )--
snd_playlocal mp_time_running_out_winning
--
Big Clip --
player_clipSizeMultiplier 45;
--
Sprint Faster --
player_sprintSpeedScale 5.0;
--
Unlimited Sprint --
player_sprintUnlimited 1;
--
Silent Walk/Run/Jump --
r_zFeather 4;
--
1 vote to skip map --
party_vetoPercentRequired 0.001;
--
Friction --
friction 0.1;
--
God Mode --
scr_csmode 99999;
--
Fast Restart --
fast_restart;
--
Kick All Players --
kick all;
--
Hide the Ammo Counter --
ammoCounterHide 1;
--
Knockback --
set g_knockback 999;
--
Ping Bar --
cg_scoreboardPingText 1;cg_ScoresPing_MaxBars 9;cg_ScoresPing_Interval 40;cg_ScoresPing_LowColor 0 0.68 1 1;cg_ScoresPing_HighColor 0 0 1 1;
--
No Sniper Recoil --
player_breath_hold_time 30;player_breath_gasp_lerp 0.001;player_breath_gasp_time 0.001;player_breath_gasp_scale 1;
--
Tracers --
cg_tracerSpeed 0050;cg_tracerwidth 9;cg_tracerlength 999;
--
Edit Name and Game Type --
ui_mapname ^5Text Here;ui_gametype ^5Text Here;
--
Shoot Choppers Down Easily --
scr_heli_maxhealth 1;scr_heli_turret_engage_dist 9999;scr_heli_visual_range 500;
--
Unlimited Chopper Ammo --
scr_heli_targeting_delay 0.0001;scr_heli_turretClipSize 9999;scr_heli_turretReloadTime 0.0001;
--
New Lobby --
(This will always make you start a new lobby)
party_connectToOthers 0;
--
Game Speed --
(Increase/Decrease the value to make it faster/slower)
timescale 0.5;
--
FPS Counter --
cg_drawFPS Simple;cg_drawFPSLabels 1;
--
Coluored Killfeed --
bind apad_up +forward;bind apad_right g_TeamColoer_axis 0.402 0 0.336 1; bind apad_left g_TeamColor_Allies 0 1 0.898 1
pm me if you need Any help
i didn't copy and paste this is my very own dvar list i use in all my patchs
thanks.
Update list
-Spell check
-Added Mod menu text
-Added xp stick
-fixed error in custom class's
-Added online game
As of 2-4-12 ( update )
-Edit/fixed kick all players
-Fixed 1 map skip ( wrong dvar )
-Fix the unlock all ( didnt unlock all camo's )
-Added a couple of new one's
As of 2-25-12 ( update )
-Added Colour kill feed
-Fixed color's